Ck2 defensive pacts on or off. I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2. Ck2 defensive pacts on or off

 
 I just think they have horrible threat decay timers, and sometimes gain too much threat over small conquests in CK2Ck2 defensive pacts on or off  Crusader Kings is a historical grand strategy / RPG video game series for… CK2 had the "Threat" mechanic that made AI rulers declare defensive pacts to stop raging warmongers and make endless conquest much harder, but as that has been removed, there seems to not actually be any motivating factor for the AI to take actions to defend other smaller rulers from getting conquered even if it is obvious that my scourge of an

Since I've been active on this forum I've gotten the impression that a lot of people disable pacts. Rich Childhood. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. The fact that West African pagans are joining a war to help defend the Pope is just. 6x yet, then do it and do NOT compress it. My first king dies abruptly at 25, leaving his 5 year old on the throne. Pacts –Non-Aggression, Alliance, Defensive. With defensive pacts, it makes you think twice before clicking that Declare War button. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. Holy Wars by default should remove at least your religion group from the pact. If a defensive pact has formed against me and I save and reload the game, my threat is still high but the pact members drop out one by one until the pact is disbanded. Apr 7, 2017. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. DeadMoroes Lesbian Xwedodah Empire • 6 yr. If the subject of the pact attacks one of the members, others will join the war like allies. Basically, Warmongering is amazing, but comes at the cost of religious unity. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. crusademember • 4 yr. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). If the subject of the pact attacks one of the members, others will join the war like allies. And it's historically sound - Like England and France defending Istanbul against the Tsar, denying the Russians easy access to the Med SeaUnireligion defensive pacts make a ton of sense to me: the entire Christian world should be deathly afraid after the Caliphate takes Greece. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . If the subject of the pact attacks one of the members, others will join the war like allies. They way defensive pacts worked was very different originally. Phantom-Fireworks • 4 yr. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. So is it more fun to play with pacts on so larger. Rebellion leaders don’t join defensive pacts. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So I always play with pacts on. They will never sign one with you, but they always sign like 2 with the strongest AIs. #2 StarThrone Feb 28, 2021 @ 11:28am Personnally, i never saw a big empire entirely collapse (excluding those created by an invasion of mongols, aztecs or vikings). Hello, I would like to ask you guys if there is any way to turn off the Threat in CK2 and still get achievements in Ironman mode? I know that, there are mods that turn the Defensive pacts off but I just wanted to know if there is any other way to get rid of that dumb system that took all the fun of wars away for me. ck2 was already really easy, it was just convoluted for new players. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Business, Economics, and Finance. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. So is it more fun to play with pacts on so larger. Hey everyone i've been playing a game of crusader kings 2 and it's gotten to the point where in game it's become a chore. Problem is, it fails to innovate while at the same time drops off the cool features ck2 had. Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. Now I have defensive pacts around me and a few questions: 1. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. but at the same time, you could just unify India first and by then, Tibet and the Abbasids/whoever succeeds them are usually too large to join defensive pacts and you'd have very easy control points against everyone else. Now I'm wondering if they would make the game more fun. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac…If you expand too quickly in CK2, other realms begin forming mutual defence pacts against you so if you attack one of them, they all gang bang you. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Last but not least, once the demesne was developed a little, which I did in the first generation right away, I was able to, if required and politically opportune for me, support the ruling Makedon dynasty with significant forces in. So is it more fun to play with pacts on so larger. And then. when you start a game you can turn off defensive pacts in the game rules. As long as there are small realms where you can hit 100% occupation in a few years, defensive pacts are meaningless. Defensive pacts can be. After turning them back off I noticed that AI is also more successful at expanding, especially all the conquerors. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Francia hasn't formed HRE and Karl has Middle and West Francia only. Here is an example. Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. 393K subscribers in the CrusaderKings community. 1 Chinese Invasions 2. . Besides at this time. So I don’t mind dealing with them or waiting for them to dissolve. Kudos to you essentially winning the playthrough in 10 years. . Next game though, that mechanic is being turned off in the rules. In Crusader Kings 2, pacts are vital and will affect many of your decisions. So is it more fun to play with pacts on so larger. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. They're either irrelevant or completely excessive, there is no middle ground. Reply reply [deleted] • The thread title plus the picture had me in tears haha. Sometimes it gets down to two or three rulers. If the subject of the pact attacks one of the members, others will join the war like allies. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'Get app Get the Reddit app Log In Log in to Reddit. Threat is tedious to manage, and having to fight all of Europe when you want to conquer just a single province is annoying. If you attack someone, yourself or as an ally of someone else, your defensive pacts, and those of your fellow aggressors, are irrelevant. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed: It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. Aztecs were earlier, this is true, but can be compared somewhat to Northern Lords (I'll ignore that the difficulty of Aztecs came almost entirely from their event spawned attrition-free 10k stacks and as such, was artificial and not from any actual. That seems like a logical thing to do, and I kinda hoped it would be this way when Conclave was first announced. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Nope, just kidding. That was attempted in CK2's defensive pacts which were really bad. Nope, just kidding. As a bonus, crushing the armies of other pact members makes it easier to attack them afterwards. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). It made some sense, but having every count from Iceland to Persia fighting you every time you take a province gets old quite fast. All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up screens in order to allow players to customize their experience without having to resort to modding. Defensive pacts can be. First step is to make it so defensive pact dont automatically call in all defenders. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. This way there will still be a challenge, if your realm grows to fast, but you won’t be at war with India when you invade a county in France. If the subject of the pact attacks one of the members, others will join the war like allies. still low on threat so you can not call/join defensive pact. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. Normal default difficulty, Charlemange start as a duke in Umayyads. This is a problem I often encounter in mid-late game CK2 where if the Christian nations are strong the game becomes unplayable. I have disabled the defensive pacts, as they just decay to slow for me in CK2+. So, the game rules section is at the top of the save file, but the only rules that appear are the ones you changed at the start. ago. So is it more fun to play with pacts on so larger. So is it more fun to play with pacts on so larger. Maybe you can lay off and wait for the threat to cool down, but there is a thorn in your side named Constantinople, right in the heart of your. Defensive pacts: The was harder, and more challenging when you had to deal to half of the world against you just because. . You can create a new game with the gamerules you want, save that uncompressed and copy the gamerules section to your old save. Obviously it doesn't work as well as it does in EU4, but. 396K subscribers in the CrusaderKings community. threat per single source set to 1 (from 50) and set only huge realms viable as valid defensive pact target. Any way to turn off Defensive Pacts mid-game? Title. Aug 14, 2016. . There some guys I want to weaken and I was wondering if I could join the defensive pact agaisnt him, so if he declares war on someone I can just kill all of his army. My tiny Irish county can call upon the great French army. Well people, what do you know? I needed a break from the Stellaris crunch, so here’s an unscheduled dev diary! All the hubbub about Defensive Pacts and Shattered Retreats got me thinking about an old ambition I’ve had to improve the game set-up. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Main thing about defensive pacts is if you have it on it will mostly impact your mid-game and slow it down tremendously(and annoyingly imo). Defensive pacts are only situationally annoying. CryptoI liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. 5 3 comments Add a Comment. So is it more fun to play with pacts on so larger. . I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. Nov 9, 2018. Paradox Store. Make tributaries out of anybody large and dangerous, then forget about them as you demolish the smaller realms. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. So there is a mechanic in ck3 that really bothers me. The release version was merely the. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. the pacts should be turned off because otherwise the AI will not be able to grow as large. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. Forum list Trending. Fast siege down the target and kill any nearby defender armies. 1 Holy Fury 1. I have a question about CK2. Wiki. Prep your retinues around the land then declare war. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts are completely new content, and while they arguably need balance tweaks, they serve an important role in game balance. As Basil, if I started out by reclaiming Sicily and Northern Africa, I'd face a 90% defensive pact in no time. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of. stawpdahates • 4 yr. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. Yesterday I saved the game and upon restarting now I see that defensive pacts seem to be back on as I am collecting threat again. A player in control of just India will have the largest army on the map by a huge margin. Same thing with Mongol invasion, Black Death, vassal republics etc. They now only join the pact if they felt genuinely threatened by you. How to get into a defensive pack?? bobdylan1234. Conquering becomes the most tedious task when you have to stall for like 30 turns because you have to deal with not one but, two carpets of doom. My first king dies abruptly at 25, leaving his 5 year old on the throne. Off Enabled Characters are not allowed to join Defensive Pacts against realms who are Threatening. If the subject of the pact attacks one of the members, others will join the war like allies. 0 -- Relative size requirement is this at 100% threat. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . stawpdahates • 4 yr. Overstepping your boundaries in EU4 can mean a thorough dismantling of yor country as. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. when everyone says that norse are op, but they forget about the defence. Now I'm wondering if they would make the game more fun. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. I want to be able to trade titles if i have de jure counties of theirs and they have de jure holdings of mine. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. I only use ck2+ cause it is so much more fun than the base game. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. If the subject of the pact attacks one of the members, others will join the war like allies. Granting independence to vassals lowers your threat. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. Started a 2. . A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. These pacts are a significant factor in shaping the geopolitical. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. I know in my last full run I spent last 200 years of the game not declaring any wars myself (and still ~tripled my realm size afterwards thanks to vassals) because of said fucking defensive pacts and how bothersome it is to deal with them. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. bamfalamfa • Depressed • 2 yr. His succession law is gavelkind. You can also hear me die. Crusader Kings is not necessarily supposed to be hard, it's a game of roleplaying. The defensive pacts are alliances formed by smaller rulers with the purpose of deterring larger realms from launching a military campaign against them. I'm playing as Byzantium right now trying to form the Roman. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won't cooperate with pacts of other religions. { defensive_pacts="off" } In case you're wondering about other rules, you can do what I did: start a new game with disabled (non-default) rules, save it without compression. A non-aggression pact. So is it more fun to play with pacts on so larger. If the leader of a war is captured, warscore becomes 100% in his enemy's favour. It gets a little retarded sometimes but it allows you breathing room to take land after a big battle. The game is often much more interesting and sometimes harder with pacts turned off, because the defensive pacts prevent the AI from quickly building massive empires. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. Author of the mod Dark Ages for Crusader Kings 2 - More than 600 new events help to create more interesting and diverse stories experienced by the player, giving further options and objectives while playing the game. I just forgot about them and never turned them back on. 37 votes, 20 comments. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive Pacts: On/Off; Gender Equality: Default/Historical/ All. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. CK2 had defensive pacts. He has two sons. Jump to latest Follow Reply. The diplomacy screen. #1. Maybe it's a well known issue, but my forum searches about "defensive pacts" aren't returning anything about this. Defensive pacts can be. And here's me always playing as a count and not getting much done for the first 100 years. CryptoWas watching a play through series and the guy was playing with them off. If the subject of the pact attacks one of the members, others will join the war like allies. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Going to play as the Danes (Snake in the Eye guy) - is Holy Fury a DLC that'll have an appreciable effect on the game I'm looking to play?Business, Economics, and Finance. ago. This mod is being developed independently from any other LotR or Middle Earth mods out there. I keep Shattered Retreat on. Started a 2. Asking about the "Event Spawned Troops" Thread starter DerEiserne; Start. It takes a few seconds, a few precious seconds where no one is in a defensive pact against you despite your 50% threat level. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. Defensive pacts can be. Wiki. Spirited-Ad-4455 •. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. i think for defensive pacts it should just be a mechanic where at a certain threat level any war you wave against another realm acts as (or similar to) a holy war, where nearby realms of the same religion are likely but not guaranteed to join. First save your game without compressing the file. CryptoCrusader Kings II, at its launch, was a well-made and wildly entertaining game, thanks in particular to a clever blend of grand strategy and character-driven RPG. So is it more fun to play with pacts on so larger. Often times I got like 8 kids to marry off and I can only marry like 4 kids. I honestly like defensive pacts. I am "Jalayirid" in the west. EDIT: Figured it out. Do defensive pacts still disband on the target's death? On some older version, when I was still playing with the pacts on, I could declare wars on day one of a new king without calling the pact into the war. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. With a full retinue, 2k gold worth of mercenaries, and fully upgraded holdings (for their tech levels), I can barely muster up enough troops to fight off 3-4 defenders. Save your game manually and uncheck the "Compress save" option, then quit CK2 and open your save file in a text editor. Hello, I would like to ask you guys if there is any way to turn off the Threat in CK2 and still get achievements in Ironman mode? I know that, there are mods that turn the Defensive pacts off but I just wanted to know if there is any other way to get rid of that dumb system that took all the fun of wars away for me. . Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. It is one of the biggest hurdle to quick expansion and you can turn it off. I just forgot about them and never turned them back on. No need to recompress your old save again. So is it more fun to play with pacts on so larger. Paradox Store. As every reasonable ruler, everyone joins defensive pacts against you. CK3 has completely omitted that feature. I am not sure about defensive pacts at least with how they were in CK2, but non-aggression pacts should be a thing. . Defensive Pacts: On. There are some downsides to modding and using mods though:. Try trade your lands for time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. So is it more fun to play with pacts on so larger. Crusader Kings is a historical grand strategy / RPG video game series for PC…Or (Not sure, needs testing) you could declare a war on one of the minor members of the pact, a small county conquest or something on a OPM, then swiftly win the war before the enemies can form up. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. 4. Look for the "game_rules=" section near the beginning of the file and there will be a list of rules that are changed from the defaults. . While I’m here I’m also going to repeat the changes 2. But all Coalitions do is stop the powerful attacker from winning offensive wars - a job they don't even do very well. If the subject of the pact attacks one of the members, others will join the war like allies. All this unrealistic Proto-UN defensive pact garbage is just disgustingly. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Crypto Especially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. I desire to play a fairly realistic game of crusader kings and am wondering how realistic defensive pacts are. No they're epicly stupid feature in both CK2 and EU4. Aug 14, 2016. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. But in ck3 a marriage immediately creates an alliance. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Turkic Conquerors, Major Epidemics, Mongol Invasion, Gender Equality and Raiding all have historic settings. 4. So is it more fun to play with pacts on so larger. Thassar Sep 13, 2017 @ 1:10pm. i'm not sure if there's a way to turn them off once you've started a game though. Defensive pacts can be. You’ll have no large targets that won’t join defensive pacts, so with shattered world, once you get to a critical mass, you just have to sit at threat for a lifetime, get a duchy, then. Now I'm wondering if they would make the game more fun. Defensive pacts can be. Personally I much preferred when CK2 moved to the "Automatic non-aggression pact on marriage, defensive/military alliance to be potentially negotiated at a later date" model. . Off, as with shattered retreat. 2 Children's Crusade 1. 402K subscribers in the CrusaderKings community. This way there will still be a challenge, if your realm grows to fast, but you won't. Expand user menuI usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Holding prisoners. Even the developers acknowledged that adding them to CK2 was a mistake. The higher the threat of the attacker the lower the opinion threshold for the ai. If the subject of the pact attacks one of the members, others will join the war like allies. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. And those "coalitions" very much had separate peace. For the most part, these are interesting, and can be interpreted as mundane events not explicable by the scientific knowledge of the time, so I'm OK with them. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A non-aggression pact is an agreement between two rulers to not declare war on each other. Put the edited game into your save games. Defensive pacts can be. Whenever I load/continue my game, I get a ton of notifications of people leaving the pact. There has been discussion in the AI diplomacy thread that defensive pacts can turn into problems when most of the map locks itself up in large defensive blocks. It's hands-down my favourite Jade Dragon CB. Off. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…19 votes, 25 comments. But then again he did complain about the whole "fuck defensive pacts"-bit. - Added trigger 'leader_traits' (number of) - Reactivated the on_action 'on_focus_pulse' - Disease effects are now customizable through script per disease - Silk Road modifier icon can now be set in the text file - Added define AUTOMATICALLY_ACCEPTS_COALITION_CALLS to determine if defensive pacts. Have fun facing almost all of Europe trying to get land from a shoddy Karling count. His succession law is. ago Well, it is as realistic as someone conquering big chunk of land in very short amount of time to generate high enough treat for all religions to band together. Think. Defensive pacts can be. Therefore, I wonder if anybody in. Defensive pacts can be. Aggressive AI means vassals will expand your realm of their own accord. One takes the target territory, the other kills people who try to interfere. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Basically you have to declare any and all wars before you unpause with your new ruler. Reply reply Awsomecheeseman • It’s like balancing on a speed boat on a lake of gasoline juggling Molotov Cocktails. Defensive Pacts - On or Off? I know this is very sensitive topic and was probably discussed a milion times. Elder Kings. If the subject of the pact attacks one of the members, others will join the war like allies. I think there is also a map mode but I'm not sure what the icon is for it but if you look you'd probably see it. Spent whole day to play byzantine empire to restore rome with defensive pacts ON. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. I looked in the wiki and I couldn't find anything about it. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Pacts –Non-Aggression, Alliance, Defensive. All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. Click and drag to zoom in. . I remember playing my best playthrough, I got pretty massive and really had an opportunity to conquer the entire world, if only I had more time…The Attacker controls all their holdings, for Independence, Free Tributary, and Overthrow Ruler wars. Second is if the county (s) you want are small (up to their independent liege) just snipe them. CannedBison. CryptoConsilium - Defining a Strategy. ago. Disabling defensive pacts does not disable achievements. Aggressive AI means vassals will expand your realm of their own accord. Threat level is not added until you actually win a war. Well-trained soldiers that actually had quality arms/armor and not random bits looted off a battlefield were a comparative rarity in this time period and were probably the #2 reason battles were decided, after maneuvering for position/commander tactics. If the subject of the pact attacks one of the members, others will join the war like allies. Many interactions show approximate AI reasoning in tooltips: Each reason is shown with a number of - of +. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I like shattered retreat, but I tend to turn off defensive pacts since they don't really stop you , and if you keep attacking small, shattered nations like in russia, there's nothing anyone can really do to stop you, and once you're just big. ago. Is there any particular way to reduce the time they are in existence? Or is it just a case of waiting it out until targets leave?A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. Support. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 22 solamyas • 6 yr. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Double-click to zoom out. tolgapacaci • Bastard • 2 yr. Defensive pacts can be. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Overstepping your boundaries in EU4 can mean a thorough dismantling of yor country as an example, but in CK2 you need only wait - that means it bogs down your game without bringing any excitement. Diplomatic actions are accessed by right-clicking a character 's portrait. Another reason to scrap it entirely and replace it with a better system is that defensive pacts were purely defensive, so there was no incentive to not declare 20 wars in a row and then win all of. I haven't played the game in over 8 months (or any game for 8 months. I mean allying with an empire back them could mean falling in their sphere of influence and becoming over dependent of them to the point you just get annexed. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Not just possible, but actually pretty easy. #1. If you haven't saved your old game in 2. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had complaints about some nonsensical things. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I have claims on Sweden and parts of Aquitane but not sure if I could survive a war- I can pull 40-50k units, but they are pretty wide. Therefore, defensive pacts are not created until you actually win a war. Menu. Beating defensive pacts. Subscribe to downloadNo Interreligious Defensive Pacts. Doomdark mentioned in a dev diary it was one of the worst features they added to the game, and said he turned it off:. If the subject of the pact attacks one of the members, others will join the war like allies. Press J to jump to the feed. Defensive pacts are a garbage mechanic because of the way CK2 warfare worked: you were locked into all-or-nothing from the start of the war. Jump to latest Follow Reply. Defensive pacts can be. I am not sure turning off defensive pacts is a minor feature in CK2. If you click on a casus beli in the war declare screen for Barcelona you can see if they are in the defensive pact because all the other members will show up as allies on the screen. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. However, variety is the spice of life, and after 11 Crusader Kings II expansions things are not as clear-cut anymore.